Hotel Phantasma
Hotel Phantasma is a 1950s Art Deco hotel on three floors. The game calls it "Three floors of creaky carpet".
It has a grand lobby, a ballroom with an opera stage, guest rooms with old TVs, and a kitchen and service area behind the scenes.
Areas
| Where | What you find |
|---|---|
| Ground floor | Vestibule, lobby with the front desk, ballroom, kitchen, staff corridor, laundry, linen closet, ice machine, housekeeping, restrooms, storage and the elevator lobby |
| Second floor | A guest corridor that loops around the floor, with nine furnished guest rooms |
| Third floor | The stair hall, the Sky Lounge along the north side, and the suites |
The Grand Stair climbs from the second floor to the third. A service stair is there too. The floors sit 5 m apart.

Things to know
- Haunted toy piano. It stands on the ballroom stage. A Worker on the stage presses Interact to play it. One of six short tunes plays in 3D for everyone, with ghostly notes floating up. It fades during a Hunt and cannot be played then.
- Guest room TVs. Every guest room has an old console TV. It loops a short "Ghost News" film with a ghost doing the weather.
- Elevator. The lobby lift is out of service, like the mall's. The Phantom can fly into the shaft.
- Reception bell. The front desk has a bell.
- Entrance doors. Two glass doors swing shut behind Workers when they arrive.

Lore
This map hides 6 lore papers. Read how they work on the Lore Papers page.
